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AR technologies provide digital access to physical world with augment experience. A number of devices, smartphones and other digital firms are venturing into the field where the prime factor for growth is affordability and availability. Many organizations are investing in such solutions to integrate it to mobile to improve client’s experience. Data security breach is the key concern for such markets where it can be segmented depending upon factors e.g. companies, devices, gamers’ geographical locations etc. The key players in the industry are Apple, Microsoft, Google, Sony, Niantic, Cast AR, Nintendo etc. Such technologies are adopted by many new industries such as retail companies that provide view into objects as live objects. Using AR furniture websites help buyer to imagine how many furniture can fit into their room and how it will look.
Use of location based AR sensors
Location based sensors can provide results based on the number of queries where the data acquired by the system can determine, how to make use of the information to develop virtual images to fit the real world. Location based systems are based on GPS and digital compass where it can detect locations and positions of device.
Developers need AR app to create such systems. An AR app may determine what resources are needed to find answers to client’s queries, and provide the desired results from the given data. Some apps have features to remember locations, motions, and detect vertical and horizontal surface. For example to create 3D game – Unity can provide tools to build realism.
Recently, Apple released Xs and Xr models of iPhone which have new A12 processor and better battery life. Apple AR kit uses computer and camera vision to track the surroundings. Yelp is the app, which can help navigate unknown cities, and provide the sort of information, which can be integrated to your surroundings. It can provide reviews, shopping hours, places etc.
Disadvantages and safety features
The famous Pokeman Go game provided additional features of reality where the users were surprised to see additional levels of reality, while, many found it disadvantageous. Such games if developed for global locations should be able to identify errors, whilst connecting with sensitive physical locations. There should be a record of places where the player should not go, as it could lead the player to dangerous places. Some users were creating malicious profiles using such game software to get locations for wrong purposes such as to attack or sabotage and it should be prevented.
Such gaming applications should have safety features where the player should be able to identify locations, which are inappropriate or dangerous. Recently, IBM filed for patent, which prevents AR from intruding undesirable locations or the private property. Blockchain technology can be used to get cryptographic IDs to retain ownership. There are many companies trying to make use of blockchain technology to protect their intellectual properties. Sony is working on DRM solutions to get IP of music, ebooks, films and VR software.
To find out more about gaming industry, check 99 Alternatives at (http://www.99alternatives.com).
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